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NFL Countdown

Madden 13

+4
ccdog23
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Post  S June 6th 2012, 9:39 pm

All the good videos and shiz I come across.

Bears v Colts


Connected Careers Shiz



This all makes sense to me now.

Packers v Vikings




Real Time Engine (Infinity)


Seahawks vs Niners


Rams v Broncos


Bears v Seahawks


Cowboys v Eagles


Broncos v Browns


Patriots v Bills


Redskins v Colts (Intro)


Last edited by S-UNIT302 on June 7th 2012, 10:35 am; edited 5 times in total
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Post  HurpDurpHurray June 6th 2012, 11:31 pm

This all looks nice. I still see ice skating on cuts but everything else looks well done. I probably will get this when it comes out
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Post  HurpDurpHurray June 7th 2012, 12:09 am



Look at that! Looks like NFL Head Coach! I love it
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Post  MaddMatter June 7th 2012, 1:12 am

So....can I not upload my guy from NCAA and go through the draft?

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Post  S June 7th 2012, 2:38 am

Dunno.
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Post  ccdog23 June 7th 2012, 3:45 am

MaddMatter wrote:So....can I not upload my guy from NCAA and go through the draft?
Maybe,because they got rid of draft classes because of the story lines,so since importing just your one guy wouldn't be different from just creating a player I don't see why they wouldn't allow it.I know I can't wait til this game comes out though.But even if they don't I guess you could create him?

With all the things they added they took out-
Import draft classes-I personally don't care at all though I know some people do
Play as all 32 teams in the same franchise-Once again this doesn't affect me so I don't care
Edit players-I liked this feature last year,so this does kinda piss me off but for all I know I won't have a use for it with the new mode if XP and all that works well.I just liked being able to edit a player for a little role playing or whatever a little easier,like making the next Montana to Rice with the 49ers or another triplets.I'll just have to hope Josh Looman or whatever his name is has made this as amazing a mode as he claims.
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Post  tubbs51 June 7th 2012, 6:05 am

EA Said there's no importing NCAA players like you could from RTG and Dynasty in NCAA. The reason they gave was that they wanted to make the mode perfect and just slapping the ability to import would be half assing it. They're aiming for it to be in Madden 14.
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Post  S June 7th 2012, 9:36 am

tubbs51 wrote:EA Said there's no importing NCAA players like you could from RTG and Dynasty in NCAA. The reason they gave was that they wanted to make the mode perfect and just slapping the ability to import would be half assing it. They're aiming for it to be in Madden 14.

That's a bit disappointing. I like having the real rookies that are going to be coming up every year from ncaa dynasty.

(updated with seahawks v 9ers gameplay and Rams v Broncos)
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Post  HurpDurpHurray June 7th 2012, 10:35 am

I like what they're doing though. They're trying to make it difficult for you and make it so that you feel more like you're living as your character. I'm sure it be a let down that they took out features, but they look to be headed in the right direction now rather than "OMG GRAPHICS!"
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Post  S June 7th 2012, 10:36 am

More shit.
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Post  EPICxPENGUIN69 June 7th 2012, 11:43 am

it looks kind of cool what they are doing so far. i still believe ncaa will be more fun to play but madden looks decent and interesting what they are trying to do. the ratings and progression week to week, i want to know more about
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Post  HurpDurpHurray June 7th 2012, 1:10 pm

EPICxLIL'DEVIL666 wrote:it looks kind of cool what they are doing so far. i still believe ncaa will be more fun to play but madden looks decent and interesting what they are trying to do. the ratings and progression week to week, i want to know more about

Didn't they have that last year or something? I think it be cool too, probably something like a hot and cold meter. If someone has a tremendous day, they get a boost. If someone sucked, they get a downgrade.
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Post  EPICxPENGUIN69 June 7th 2012, 1:18 pm

HurpDurpHurray wrote:
EPICxLIL'DEVIL666 wrote:it looks kind of cool what they are doing so far. i still believe ncaa will be more fun to play but madden looks decent and interesting what they are trying to do. the ratings and progression week to week, i want to know more about

Didn't they have that last year or something? I think it be cool too, probably something like a hot and cold meter. If someone has a tremendous day, they get a boost. If someone sucked, they get a downgrade.

well they had dynamic performance, i think the new progression thing i saw could go week by week, every 4 weeks, end of season. maybe rookies progress during the season? regress? who knows
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Post  MaddMatter June 7th 2012, 11:15 pm

Ok so I can't import draft classes? lame.

Another question. If I do create a player, do I have to choose a team or can I go through the draft?

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Post  ccdog23 June 7th 2012, 11:33 pm

MaddMatter wrote:Ok so I can't import draft classes? lame.

Another question. If I do create a player, do I have to choose a team or can I go through the draft?
On OS I saw that you choose a team,but in the past you got drafted which was more realistic so idk if they kept it as a choice.
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Post  ccdog23 June 7th 2012, 11:36 pm

EPICxLIL'DEVIL666 wrote:
well they had dynamic performance, i think the new progression thing i saw could go week by week, every 4 weeks, end of season. maybe rookies progress during the season? regress? who knows
I think you choose when the computer progresses their players like you said,week by week or whatever.I think you can progress your players any time as long as you have enough xp.As for regression,I think that the same way their are progression goals,their are also things that trigger regression that you have to counter.They get harder to prevent as a player ages.

I get all of this info from here mainly,courtesy of our good friend at
http://www.operationsports.com/forums/madden-nfl-football/554495-madden-popular-questions-answered.html
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Post  MaddMatter June 7th 2012, 11:44 pm

ccdog23 wrote:
EPICxLIL'DEVIL666 wrote:
well they had dynamic performance, i think the new progression thing i saw could go week by week, every 4 weeks, end of season. maybe rookies progress during the season? regress? who knows
I think you choose when the computer progresses their players like you said,week by week or whatever.I think you can progress your players any time as long as you have enough xp.As for regression,I think that the same way their are progression goals,their are also things that trigger regression that you have to counter.They get harder to prevent as a player ages.

I get all of this info from here mainly,courtesy of our good friend at
http://www.operationsports.com/forums/madden-nfl-football/554495-madden-popular-questions-answered.html

WHAT THE FUCK AT YOU SLIMY BITCH!

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Post  ccdog23 June 7th 2012, 11:45 pm

See if that pussy was still here he could answer our questions
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Post  MaddMatter June 7th 2012, 11:47 pm

ccdog23 wrote:See if that pussy was still here he could answer our questions

No fuck him, that nerdy looking bitch.

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Post  ccdog23 June 8th 2012, 12:00 am

MaddMatter wrote:
ccdog23 wrote:See if that pussy was still here he could answer our questions

No fuck him, that nerdy looking bitch.
But he gets all da pussay.
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Post  EPICxPENGUIN69 June 8th 2012, 3:49 pm

I think this years ncaa and madden will but good with experimenting with things, physics, career, online stuff. etc etc. I probably wont buy them this year. Next year might have more realistic physics and fixed career modes.
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Post  ccdog23 June 8th 2012, 4:18 pm

EPICxLIL'DEVIL666 wrote:I think this years ncaa and madden will but good with experimenting with things, physics, career, online stuff. etc etc. I probably wont buy them this year. Next year might have more realistic physics and fixed career modes.
I always say that but whenever it comes out I'm like fuck it I can't wait til next year.I think this years game will be the best in a while,and 12 was pretty good if you ask me.
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Post  MaddMatter June 8th 2012, 11:14 pm

ccdog23 wrote:
EPICxLIL'DEVIL666 wrote:I think this years ncaa and madden will but good with experimenting with things, physics, career, online stuff. etc etc. I probably wont buy them this year. Next year might have more realistic physics and fixed career modes.
I always say that but whenever it comes out I'm like fuck it I can't wait til next year.I think this years game will be the best in a while,and 12 was pretty good if you ask me.

Yeah I skipped Madden 12 until they showed they actually want to work with it. This year looks TONS better than Madden 11.

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Post  EPICxPENGUIN69 June 9th 2012, 3:31 am

MaddMatter wrote:
ccdog23 wrote:
EPICxLIL'DEVIL666 wrote:I think this years ncaa and madden will but good with experimenting with things, physics, career, online stuff. etc etc. I probably wont buy them this year. Next year might have more realistic physics and fixed career modes.
I always say that but whenever it comes out I'm like fuck it I can't wait til next year.I think this years game will be the best in a while,and 12 was pretty good if you ask me.

Yeah I skipped Madden 12 until they showed they actually want to work with it. This year looks TONS better than Madden 11.

i dont believe they talked about the draft classes yet they need to figure that shit out. preloaded 30 classes doesnt work. the drafts are too easy and you pick the same people every draft. mix that shit up. randomize it
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Post  ccdog23 June 9th 2012, 1:34 pm

Q: are rookie classes randomly generated?

A: Rookie classes: Think Madden NFL 12 with certain players having branchine storylines. You will never be able to tell who is going to be a star anymore, since that is now dependent on both a) the storyline you get in your personal mode and b) how you use XP. It's obviously improved over 12, but as a basic guideline you're seeing the names change for the non-branching storyline guys, I believe that's still the case (will check again though, haven't played in a while)


Don't know if that answers about draft classes for you epic but that was one of the questions.
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